Showing posts with label Medieval. Show all posts
Showing posts with label Medieval. Show all posts

Saturday, 6 September 2014

Series 2 games - Micro Warfare

Ok, gone off the boil recently, work gets in the way of writing... so some '83 stuff to catch up on, there really was a lot going off including; Wargames Illustrated, Challenger, Tercio and mould making, and then I'll get onto whatever was going on in '84, but first I'll finish off the TTG history lessons for awhile, before moving onto more time related stuff...

page one, slightly damaged/aged
The next step for TTG back then in the mid-70's was the Micro Warfare Series, known as the Series 2 games, and if what Bob had done with the Series 1 games was strip the flab from American board games of the period, what he tried to do with the Micro Series games, was in a way even more radical.

Mirco Warfare Series games, Ancient Mediaeval, Napoleonic, Colonial, three Naval games (Napoleonic, WW1 and WW2) as well as a Sci-fi ground warfare game, reduced everything from the traditional wargame, the rules, the playing pieces, the terrain, everything, to the barest minimum necessary for play, turning expensive and difficult to find miniatures and terrain into card counters, and giving you everything necessary to play in an 16 page A5 booklet, with record sheets, and cut-out and keep counters, in a sleeve in the dust jacket.

Once again the rules were all Bob's, although I bet the Nottingham club had helped with the play testing, and Roger Heaton supplied the art work, and both still stand up to closer inspection. Bob had a knack for writing just enough detail into the rules to enable fun, flowing play, and Roger does wonders with 70's-printed black and white line drawings, character and action in such a small production can't have been easy...

I don't know whether Bob would thank me for saying this, or even acknowledge the existence of the word, but what he was doing, and continued to do all his working life, was democratize gaming. He was a great believer in trying to get everyone playing games, and this is what the Series 2 games did best. The rules were pocket money prices,  £1 each, and extra armies even less... you could have bought all 5 extra Napoleonic armies for less than a couple of quid... and the games themselves were pocket sized... micro even... no need for huge table, or massive amounts of toy soldiers. Everyone could play.

Which brings me to a point of contention, whilst I was looking at the Wikipedia page for Micro Games I read that...
...but TTG's Mirco Series pre-dates this release by a couple of years, and it is possible that they would have been on sale, and known to American gamers before 1977 and the Metagaming release, making TableTop Games the first to introduce the word Micro into gaming...

French and British Napoleonic ready for play

So I'm off to edit the Wikipedia, and when I get back, I'll finish off with the 1983 stuff that I mentioned above, and then onto 1984...



Monday, 4 November 2013

Nottingham Wargames Club

They'll be there tonight you know...

And not just tonight, as if I'd chosen to write this on the one night a month or for the first time in ages, when they would be there....

They are always there... well maybe not always... Christmases, and Bank Holiday Mondays,  there wouldn't be a club, but every other week, like clock-work at 6.30pm the place is open for walk in gamers and regulars alike.

Nottingham Wargame club dates back to the late 1960's, but I first started to go when I started work at TTG in the summer of '83. Bob would offer to take me and Mark, as he was virtually driving passed where we lived, to collect Richard from his mom's, to take him to the club... so keen as mustard types that we were we hitched along to see what the crack was...

The club it's self was at that time on the top floor of this building, Queens Walk Community Centre, in Nottingham's less than salubrious Meadows area... up three or four flights of stairs, which didn't help those members who were carting 25mm cavalry armies in large tool boxes, to the large room at the rear of the building, where there were plenty of trestle tables on which grass-green 6' x 4' chip-board tops were placed for the games to take place... 
Queen's Walk view of the Community centre


...and to tell you the truth, this place was probably the first place I'd seen grown men playing wargames... I think I'd seen the Callan movie at this point and was I was kind of expecting retired Brigadiers types with tweedy jackets and pip-pip attitudes, but this was all a bit different... Blokes, normal blokes, some of whom I'd seen from the shop, sitting behind units of tiny troops, measuring with expandable tape measures and either cursing their luck or looking smugly at their dice... 

I think that Mark and I just watched the first week, I don't remember playing, but in the following weeks he and I would bring Bob's old Airfix Napoleonic (of which more later) and we'd have a game or two with those...

In those days their could 20 to 30 people gaming on any one week, and of course this meant that there was a large variety of games to get involved in, there was of course WW2 with more Airfix plastics, and other periods that were new, Ancients, Medieval and Renaissance games, as well as others with metal Napoleonic and micro tank games of 'Ultra-Modern' and more WW2... Loads of stuff, and to add to the verity each of the major periods also had a choice of rule-sets to use, Wargames Research Group (WRG) and TTG had rules for all, and others would surface form Newbury or Skytrex or other independent Wargames groups... 

Players tended to like one rule-set for one period, which could reduce your choice of opponent, but usually if you fancied a game against a particular player you could find something compatible to play, or if you want to play a particular type of game there were plenty of players willing to play along...


Callan and Lonely
Now I suppose that every largeish town in the UK and every city, has its equivalent Club to NWG, London has at least 2, Birmingham and Manchester a couple, Liverpool, Leeds, Glasgow and many more, and by the very fact that they are open to new members, they act as a starting point for very many gamers, young and old, who might otherwise struggle to get into the hobby, but it is this very openness which is the downside of them. For every cool Callan or retired Brigadier, there has to be a Lonely, and this bottom end can be a bit off putting... 




But...
If you could stand the smell of 'ripe' wargamer on a hot summer evening then NWC was a great place to be, and I'd meet loads of folks to game with, many of whom like Steve Bruce, Keith Tate, Karl Tebbe (who was running a role-play group downstairs) and Steve Clark, will crop-up again in connection with my future working life, and others; Andy Revel, Andy 'Nick' Nicholson, Gary, Chris Thorn, who I still say hello to as I pass them at shows...

And after the club... off to the pub... the Queen's Hotel near the station, which is now a carpet warehouse, for a Britvic55 (well I was only 16) and a debrief of the evenings games... before Bob ran us home in the van... perfect... 

Ok, so then, for the next four years of this blog, you can take it that on any given Monday evening, I'll be there... a tool box full of soldiers, expandable tape-measure in hand, either cursing or hooting with joy, at the dice rolls in front of me... I am a Wargamer.

Strange coincidence time... Whist looking on t'web for details of Nott's Club I noticed that the name given for contact is Rees Taylor, who I think is now Chair of the club, but in '83 he was one of the two people I worked alongside in my first few days as a Caster at TTG... Its not a small world, its a Miniature world...

Next time... Casting...