Showing posts with label Bruce Rea-Taylor. Show all posts
Showing posts with label Bruce Rea-Taylor. Show all posts

Saturday, 16 May 2015

Challenger and IT Terrain.

Odd how things coalesced, and one day can define years to come...

Occasionally in this Life in Miniature, I 'be been around successful protects, at GW late in the 80's they came thick and fast, in the 90's it was amazing to watch Magic: the Gathering grow from nothing to a world beater, but TTG's little (micro) success, stems from the summer 1983 launch of Challenger, the 1/300 scale micro-tank game set in the 'Ultra Modern' period.

Challenger, written by Bruce Rea-Taylor, and published through Table Top Games, is a simulation wargame based on the  supposed escalation of the NATO/WarPact Cold War to a point where hoards of Soviet Armoured Divisions roamed into Western Wargamerland.

Quiet if this was simulation, dystopian fiction or wish fulfilment, I can't really say, At what point would a Soviet invasion of Western Europe, have not provoked a nuclear  response, and made all these tiny tanks piles of radioactive dust? Or maybe this was after 'the bomb' and the elephant in the room was that all these little model towns, hills and road junctions were already a radio active wastelands, but still strategically important...  in either case, a certain type of British gamer started to lap it up, and Ultra Modern was a big success, in TTG terms, for the remainder of the 80's.
Within a year or so it was adopted for Nation Championship play, making it the game of choice for both Marxist teachers and Civil servants, looking to advance the cause of Communism, and camo-jacketed maths junkies, holding out for Freedom.

Over the next 10 years Challenger and all it's updates, digests, and army lists would keep TTG in a steady stream of sales that drove the tiny company forwards, and I think this period was the happiest I ever saw Bob, he liked the rules, he loved the period, and he was great chums with Bruce, a larger than life figure, who quiet clearly loved his hobby, and the (niche-sized) recognition it brought him.

Bruce's Rules (published through TTG)
No pictures of Challenger I on t'interweb, unless you know better...
Challenger
Challenger Revised Edition
Challenger II
Challenger 2000
           
Battlezones - Scenarios for the Ultra Modern Period
Corps Commander OMG (Div Scale)           
Firefight (Modern Skirmish)

Ultra Modern Army Lists and Organisation Volume 1 Challenger
Ultra Modern Army Lists & Organisation Volume 2 Challenger

Digest No. 3 - Challenger / Corps Commander
Digest 4 Ultra Modern Army Lists for Challenger II Rules
Digest 5 Ultra Modern Army Lists for Challenger II Rules  

Modern Aircraft Handbook - Aircraft Details & Weapons for Challenger II           
Revised Modern Aircraft Handbook - Aircraft Details & Weapons for Challenger II

And...
Bob used to clean up on the miniature sales for the games too, buying in Skytrex, and Heroics and Ross, tanks and vehicles, the only brands available freely in the UK, and stripping them from their packaging and reselling them at just below original price... Those camo-jacketed gamers could be seen in droves at any show TTG attended, heads down perusing lists and scraps of paper for micro armour at 33pence a pop...

On a couple of occasions both Skytrex and H&R both put a stop on selling to Bob, he just bought around through other people, before getting back into good-books with both companies, and at least once trying to buy Skytrex's range to tie our rules to their models.

Bruce died suddenly in the late 80's, from what I suspect would be described as a life-style related condition, smoking or weight related, and Bob would never be the same person after, the wind gone from his sails...

Ok then, and now for the odd coincidence, on the very same day the TTG took delivery of the first batch of Challenger rules (mid-summer '83?) Bob had a visit from a chap, whose name I never knew, who bought samples of his new companies product to 'pitch', polystyrene terrain and tiles.

2 of the first poly tiles in the world...
These things would over the next few years become almost standard items for large numbers of wargames, but as yet were an untested idea. People used to bring ideas to Bob quiet a lot, I suppose his opinion must have been valued by those wanting to get into the hobby, as the chap from Integral Terrain had done, most were given short shrift, but Bob spotted this as a winner straight away and bought whatever samples the guy had, a few packs of small, medium and large hills, and 3 or 4, two feet square, terrain boards...

I remember  Kate saying, "what fools are going to pay £6 for 2 feet of polystyrene covered in green flock?" with complete disdain... seconds before Mark and I tore into the stock to buy up whatever stock Bob had acquired minutes earlier...

And that's the way it went, gamers knew a great idea when they saw it, and TTG would sell out of Integral Terrain whenever we got new stock in, what gamers had used  previously; green baize or cloth, was cheap and easy, but looked bad, plywood tiles with Tetrion 'hard modeled' on looked good, but needed a village hall to store it in, and a team of volunteers to lift into place, sand-trays were versatile but heavy and attracted cats (!!!)... polystyrene solved a load of these problems, light, adaptable and uniform they gave a gamers a handy battlefield that could be changed to suit many games and was easy to break down and store in a small (ish) area.

So on that evening, Mark bought half a dozen T72's and M60's, which he quickly daubed with green and olive paint, and the pair of us tried, almost in vain, to get some kind of enjoyment out of the maths equation that was Challenger...

I can't say ever I did get a great deal of mirth from the game, then, or on any of the two or three occasions I've played since, but on that night, with some brand new Ultra Modern rules in hand, and some state of the art polystyrene terrain to play on, we could definitely say, the 80's started here...









Friday, 8 November 2013

The Severed Alliance

(80's joke in the title...)
So it came as a bit of a shock to get to work on the 8th of November 1983, and find Bob in a terrible mood, Kate warned us (Mark and I), just to stay out of his way when he was in a foul mood, so we kept our heads down and got on with whatever we had to do...

Shame really coz  I'd had a terrific weekend, for the first time I'd travelled away to help out at a wargames show... and not just any wargames show, oh no... this was the BIG one.

Northern Militaire was held on the 5th and 6th of November in Oldham, at the Queen Elizebeth Hall.  Bob had travelled up on the Friday evening but I went on the Saturday morning with Rees (if memory serves we went up in an escort-type hire-van rented from the place where his wife worked... it's was foggy on the M1 and I remember Siouxsie and the Banshees version of Dear Prudence on the radio...)
Queen Elizabeth Hall, Oldham

TTG had a huge stand at the event by Bob's standards, which is why Rees and I travelled up, and Bob roped in the willing hands of Bruce Rea-Taylor to make four of us to cover the 24 feet.
My section of the stand was made up of the extra stock that Bob had arranged to bring from Citadel.
That same weekend was Games Day in London, and of course Citadel/GW were directing all their efforts toward that.

A deal was struck to exchange stock between Citadel and Bob, so that we could both have a presence in, and a profit from, both events.
Rik Priestley and Richard Halliwell had come to the shop in Daybrook square to bring stock for us to take to Oldham, and also to take away TTG rules and minis for sale in London.

Northern Mil. was amazing for a young'un like me, it was so BIG, a couple or three floors and although there were only a few games on, it was primarily a modelling event, there was a much greater variety in displays, traders and public than a normal wargames event...
And boy were we busy... now in my time I've stood trade shows like Salute or Games Day where the public have been three or four deep at the stand, but nothing came close to the two days of Northern Mil.

"Used to be better in the old place..." grumbled my Boss, "... Never recovered from the change of venue..." But if shows did get bigger and better than this, I would have been amazed.

Games Day '83, note the date.
I remember being driven through Oldham in the dark, heading for the hotel, and the road ran through all the old back to back houses, which were lit with fires and fireworks... Punch drunk and tired I sat drinking cola listening to the old Chaps joke in the bar... perfect.
Sunday, more of the same... Non stop customers... and non stop music too... They used to play Top 20 War Film Themes over and over, all day long on the public address system... Even Bob who liked a movie film theme, would be tiring for 636 Squadron by 11am on Sunday morning...

I bought some minis, a second hand Japanese Samurai army from the Bring& Buy. (more stuff for Tercio)

No club on Monday, a night off after a two day event, and then into work again on Tuesday as normal.

Or not...
It transpired that Bob was fuming because all the stock, minis, rules, displays, that we had sent to Citadel had not been taken to Games Day, they had been left behind and TTG would get no presence, or profit, from the event despite having to work double-hard to do two major events in one weekend, and working hard and taking extra staff/space to sell the Citadel stuff at Northern Mil.

I don't know if Bob even spoke to Bryan on the normal Monday 'Run' or not, but as far as Bob was concerned, that was it, The End.
Over that week, Bob had me take down all the Citadel miniatures stock from
the rack in the shop, other things would take its place, and we would have no more contact with Citadel.

So, people often say to me, "oh the golden age of Game Workshop was such and such... 85-87, or 88-91, or mid 90's". Well for me the golden age of Citadel miniatures ran from the time that they started on the Fantasy Tribes (81?), until the 8th of November 1983, the day that I found out that you couldn't trust them, and they were only looking out for No.1.

And what next dear reader?
Why I suppose we need to judge Citadel's actions in context, so next time, I'll muse on the changes in Citadel in the years of 82 and 83...